Civilization 4 Colonization Mac
Sid Meier's Civilization IV: Colonization is a remake (a total conversion using Civilization IV engine) of the 1994 turn-based strategy game Sid Meier's Colonization. Players control settlers from one of four European nations, Spain, England, France, or the Netherlands, that are trying to conquer/colonize the New World in the period between 1492–1792. The final goal of each player is to build up their colonies and a standing army, then declare independence from their mother country and defeat the military force that the King sends to crush the rebellion.The Windows version was released on September 21, 2008. A Mac OS X version was released in December 2009.
Sid Meier's Civilization IV: Colonization does not require the original Sid Meier's Civilization IV in order to play.GameplayIn order to build and expand their cities, players must balance negotiations with several separate groups: the natives of the Americas, colonists from the player's home country and other colonists from the old world. Players may also recruit founding fathers to join their cause, each with a specific bonus that helps throughout the game. The player influences the direction of his colony through choices in diplomacy, recruitment and city management. Additional colonists from Europe or converted natives can result in population increases after food surpluses exceed a preset level.Economics and trade come into play when the player makes finished goods and sells them in Europe or trades with the natives for other goods or gold.
By harvesting natural resources, skilled craftsmen can convert them into finished goods for sale or trade. Additionally, silver can be mined for direct trade and ore can be mined to turn into tools and then in turn guns. Skilled craftsmen produce twice as much as regular workers and specialist buildings can be built to increase overall production as well. The player's selection of nationality, made at the start of the game, affects the colony's standing in the world: the English receive an immigration bonus, the Dutch enjoy trade bonuses, the French diplomacy edge encourages more favorable relations with native tribes, while the Spanish Conquistador bonus favors conquest against the natives.In addition to single-player campaigns, the new game has a multiplayer component.Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. In addition, national borders is a gameplay concept taken from Civilization IV.
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This means that rivals cannot pass into each other's land unless they have an open borders agreement — or they have declared war.Unlike the original Colonization game, nations cannot recruit the same founding fathers. Each founding father is recruited by one and only one nation/player. Moreover, founding fathers will only join nations with certain criteria, namely a certain level of 'points' obtained in various categories (political, military, exploration, religion, and trade).After the player declares independence, players draft a constitution determining the government style of their independent nation. For example, if a nation chooses a monarchical system, then it can still trade with Europe during the war for independence.DevelopmentThe game runs on an upgraded version of the Civilization IV engine with changes including enhanced graphics, streamlined code, and redesigned interfaces.
Sid Meier's Civilization IV: Warlords is the first expansion pack for the award-winning game that has become an instant world-wide hit. Paying homage to some of history's greatest military leaders, the expansion delivers six unique and interesting scenarios, giving players the chance to change the course of history with the help of their.
With these enhancements, Colonization requires video cards that support pixel shader 1.1.ReceptionThe single victory condition – declaring and winning a war for independence – has been both criticized and accepted by reviewers. Another criticism of the game is that it only has four playable colonial powers.
The exclusion of Europe's other prominent colonial powers has been called a 'limiting' factor in the game.Variety video games reporter and reviews editor Ben Fritz criticized the concept of the game in his blog because of the injustices that occurred during the colonial time period. Firaxis has responded to Fritz's blog post with the statement, 'the game does not endorse any particular position or strategy - players can and should make their own moral judgments.'
Trevor Owens contributed to the conversation in an article that considers the game's usage of different, arguably problematic elements, asking 'wouldn’t, and shouldn’t, any game about that period in the Americas be racist and offensive, if it were even remotely faithful to that time period?'
Background
Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European nation on their quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence.
Summoners war for pc. Sid Meier's Civilization IV: Colonization does not require the original Civilization IV game to play.
Gameplay
Classic Game Design Rebuilt for the Modern Era: Usher forth a new generation of Sid Meier�s Colonization with gameplay built on the award winning Civilization IV engine, providing the beautiful visuals, famously addictive gameplay and endless fun that are synonymous with Sid Meier strategy games.
Features
Fight the Homeland and Establish a New Nation: Play as the English, Spanish, French or the Dutch and journey to a brave new world in search of freedom from your oppressive homeland
Improved Diplomacy: Sustain peace and support your followers as you engage in advanced negotiations with natives, other colonists and the hostile homeland -- Trade resources, gold and land as you build the foundation for a self sufficient and powerful colony
Historical Figures Provide Adaptive Gameplay: Acquire founding fathers such as John Smith, Patrick Henry and Samuel Adams who will help guide your nation to freedom based on your gameplay style
Brand New Interface: Both Civilization IV fans and players new to the series will feel right at home with an interface that Firaxis has built to be accessible and easy to navigate.
Multiplayer Offers Endless Replay Value: Compete with friends from all over the world via the Internet and Play by Email modes or compete locally via the Hotseat and LAN modes, offering endless ways to conquer the New World.
Detailed Tutorial Guides Players In Their Conquest: Civilization IV: Colonization will provide an enhanced tutorial that will help both fans of the game and brand new players on their way to ruling the New World.
Mods and Community Tools: Players will have limitless options for modifying the game to suit their needs. Firaxis will ship the game with modding tools including a map editor using XML and Python.
Hardware Requirements
Processor: 1.2GHz Pentium 4 or equivalent /
Display Card!: DirectX 9.0c-compatible 64 MB video card with shader 1.1 support /
Memory: 512MB
Free Disk Space: 900MB
Operating System: Windows 2000/XP/Vista